SolidWorks Draftsman (Remote, Los Angeles Design Team)

Remote
Part Time to Full Time
Experienced
We’re seeking a highly enthusiastic SolidWorks draftsman to join our design team in Los Angeles. This is a remote position with collaboration across our LA-based team.

What You’ll Do
  • Collaborate with the design and engineering teams** to develop clear, accurate 3D models and 2D drawings in SolidWorks.
  • Create assembly instructions** and detailed diagrams to support manufacturing and assembly processes.
  • Produce renderings and animations** using KeyShot or Blender to visualize concepts, layouts, and product demonstrations.
  • Assist engineering with product designs** by providing precise CAD models, tolerancing, and design for manufacturability input.
  • Participate in design reviews** and respond to feedback with timely updates and revisions.
  • Maintain organized CAD libraries** and documentation to ensure version control and easy retrieval.
What We’re Looking For
  • Experience: 5–10 years of SolidWorks drafting and CAD modeling in a product design or manufacturing environment.
  • Rendering/Animation Skills: Proficiency in KeyShot or Blender for high-quality renderings and animations.
  • Collaboration: Strong team player who can work effectively with a distributed design team and stakeholders in Los Angeles.
  • Attention to Detail: Exacting accuracy in drawings, assemblies, and bill of materials.
  • Problem-Solving: Ability to translate concepts into workable CAD solutions and provide design feedback.
  • Communication: Clear written and verbal communication; ability to document assumptions and design choices.
Qualifications (Nice to Have)
  • Familiarity with other CAD tools or simulation software.
  • Experience with design for manufacturing (DFM) and tolerance stack-ups.
  • Knowledge of industry standards and documentation practices.
Join Us
If you’d like to join our team, please submit your resume, a link to your SolidWorks portfolio (including samples of assembly drawings if available), and any KeyShot or Blender renderings or animations you’ve produced.
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